Tuesday 15 December 2015

Week One

Week 1:  (14/09/15) 


Types of production

In September we started our Creative Media course and this is held at St. Anne’s Catholic High School for Girls. I have been creating a Pre-production for our interactive animation regarding the science lab rules which will be presented to KS3 students and given to our client Mr. Thompson, in order to warn them about the hazards and health and safety rules.  Firstly, I have spoken about the type of production; this is where I’ve explained what type of production it is and its aim.  

There are different types of production, there is an animation, which is a series of pictures or frames to entertain the audience; they are made in a 2D or 3D style, for example movies or DVD's and cartoons. However, there is also another form of animation which is by creating the animation interactively on the computer using software applications to edit and manipulate the scenes. In this case, not only the viewer is able to see the content but they can also respond to the animation by touch and make it perform the way the person wants.


Rules and regulations

I then created a documentation based on the requirements for a media production. I have researched the rules and regulations for an animation; there’s copyright and this is based on the rights over the things you create, and thus belong to you. In the animation I will apply the rules of copyright when images come from a secondary source. These images belong to someone else therefore,  I will have to go through the process of telling the owner the reason as to why I will be using the image, my reason will be for educational purposes, in this way I will be able to use the images legally; this is identified as the Permitted Acts. There are also the intellectual property rights which are based on the rights given to a person, and with their own mind-set they have created things such as books, written material or music/lyrics. This can be similar to the copyright. 


I have also researched: 

  • The Digital Economy Act, which has been passed in 2010 is an act to reduce online copyright infringement.
  • The British film classification, is used in order to know whether the film is targeted to a specific target audience
  • The Entertainment Software Rating Board, allows parents to see whether a particular game is suitable for their child 
  • The Broadcasting entertainment cinematography and theater union, is a trade union in the UK founded in 1991. They support staff working in the media and entertainment sectors 
  • The British Interactive Media Association, set up in 1985 is used to represent the digital industry in the UK as well as abroad. They promote the good standards of work in the media. 
These are all regulations which can be applied to any media productions, especially for the creation of the animation. Whilst researching these regulations it is also important to include a reference. I have referenced what I researched by adding a link in order to show where I got all the information from, for example:










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